Hi!
I just downloaded beta 8, and wanted to try out some scenes I did in beta 1.
One of the things I tried out then was uv_mapping, but it behaves completely
different now.. On the image you can see what I mean.
The first box has no uv_mapping.
The second box is how the uv_mapping works now.
The third box is how uv_mapping worked before. (I faked it with three image
maps).
Why has this changed? If I understand the docs right it's supposed to behave
like box #3 (and it did before :)
The source code:
box {-1,1 pigment {image_map {png "test.png"}}} // box #1
box {-1,1 pigment {uv_mapping image_map {png "test.png"}}} // box #2
I haven't read the news groups much lately, my humble apologies if this
question already has been asked and answered..
Did I post to the right group, or is povray.beta-test.binaries the place?
-Peter
Post a reply to this message
Attachments:
Download 'uv_mapping.jpg' (18 KB)
Preview of image 'uv_mapping.jpg'
![uv_mapping.jpg](/povray.binaries.images/attachment/%3C3c0f8f2e%40news.povray.org%3E/uv_mapping.jpg?preview=1)
|